Where wyrm is headed.
No dates I can’t keep, no vapourware. Just an honest picture of what’s shipped, what’s next, and what’s further out. It’s one person building this, so the order can shift — but the direction won’t.
Now
Shipped and in your hands.
macOS v0.1
The first public release — native macOS app, jj-native git client. Out now.
The core, done right
Log graph, conflict resolution, push preview, workspaces, submodules, keyboard-first UX.
Next
What’s being built.
Linux
wyrm is cross-platform under the hood. Linux is first in line once macOS is polished.
Windows
Native Windows support follows Linux — same app, more places to run it.
Later
On the horizon, no promises on order.
In-app terminal
Drop to a shell without leaving the window — for the moments a GUI should get out of your way.
Org & team management
Shared licensing and team workflows, for when wyrm spreads past one machine.
And more
The list grows with what people actually ask for. That’s the upside of answering to users, not a board.
Got something you want to see? It carries more weight than you’d think — tell me.