Where wyrm is headed.
No dates I can’t keep, no vapourware. Just an honest picture of what’s shipped, what’s next, and what’s further out. It’s one person building this, so the order can shift — but the direction won’t.
Now
Shipped and in your hands.
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macOS v0.1
The first public release — native macOS app, jj-native git client. Out now.
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The core, done right
Log graph, conflict resolution, push preview, workspaces, submodules, keyboard-first UX.
Next
What’s being built.
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Linux
wyrm is cross-platform under the hood. Linux is first in line once macOS is polished.
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Windows
Native Windows support follows Linux — same app, more places to run it.
Later
On the horizon, no promises on order.
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In-app terminal
Drop to a shell without leaving the window — for the moments a GUI should get out of your way.
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Org & team management
Shared licensing and team workflows, for when wyrm spreads past one machine.
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And more
The list grows with what people actually ask for. That’s the upside of answering to users, not a board.
Got something you want to see? It carries more weight than you’d think — tell me.