Where wyrm is headed.

No dates I can’t keep, no vapourware. Just an honest picture of what’s shipped, what’s next, and what’s further out. It’s one person building this, so the order can shift — but the direction won’t.

Now

Shipped and in your hands.

  • macOS v0.1

    The first public release — native macOS app, jj-native git client. Out now.

  • The core, done right

    Log graph, conflict resolution, push preview, workspaces, submodules, keyboard-first UX.

Next

What’s being built.

  • Linux

    wyrm is cross-platform under the hood. Linux is first in line once macOS is polished.

  • Windows

    Native Windows support follows Linux — same app, more places to run it.

Later

On the horizon, no promises on order.

  • In-app terminal

    Drop to a shell without leaving the window — for the moments a GUI should get out of your way.

  • Org & team management

    Shared licensing and team workflows, for when wyrm spreads past one machine.

  • And more

    The list grows with what people actually ask for. That’s the upside of answering to users, not a board.

Got something you want to see? It carries more weight than you’d think — tell me.